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基于python的游戏设计与实现-python五子棋游戏的设计与实现

时间:2020-12-24 03:44:49

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基于python的游戏设计与实现-python五子棋游戏的设计与实现

这个python的小案例是五子棋游戏的实现,在这个案例中,我们可以实现五子棋游戏的两个玩家在指定的位置落子,画出落子后的棋盘,并且根据函数判断出输赢的功能。

这个案例的思路如下所示:

首先,根据棋盘的样子画出棋盘

然后,对棋盘进行初始化,将可以落子的位置进行统一化处理

接下来,就是进入游戏的环节,双方轮流落子,落子后,并将棋盘画出

最后,根据落子的位置判断选手的的输赢情况,游戏结束

五子棋游戏的设计和实现

代码如下:

def main():

print("五子棋游戏".center(50,'='))

guige=int(input("请输入棋盘的规格:"))

#按照五子棋的棋盘样式,画出棋盘

print_init(guige)

# 初始化棋盘

wzq = {}

for i in range(1, guige + 1):

for j in range(1, guige + 1):

wzq[(i, j)] = "+"

#重画棋盘

reprint(guige,wzq)

#按照五子棋的棋盘样式,画出棋盘

def print_init(guige):

#打印出首行的棋盘列

for i in range(guige):

print("%4d"%(i+1),end='')

print()

#双重循环,第一重为棋盘的行,隔一行输出棋盘的行数

for i in range(guige*2-1):

#打印出类似 “1 +---+---+---+---+---+”,行号,+,―

if(i%2==0):

print("%-3d"%((i+2)/2),end='')

#第二重循环,为棋盘的列,主要在于找出对应位置显示的内容

for j in range(guige * 4 - 3):

if (j % 4 == 0):

print("+", end='')

else:

print("-", end='')

#打印出类似“ | | | | | |”

else:

print("%3s"%' ',end='')

for j in range(guige*4-3):

if(j%4==0):

print("|",end='')

else:

print(" ",end='')

#每行输出完成之后换行

print()

#重画棋盘,对双方下子进行重画

def reprint(guige,wzq):

for i in range(guige*guige) :

if i % 2 == 0:

xuanshou = "X"

else:

xuanshou = "O"

# 双方轮流下棋

while 1:

print("现在轮到%s方落子" % xuanshou)

position = input("请输入落子位置:")

x_position = int(position.split()[0])

y_position = int(position.split()[1])

#判断输入的位置是否有子,有子一直输入,直到输入的位置无子

if wzq[(x_position, y_position)] in ["X", "O"]:

print("您输入的位置有子,请重新输入!")

else:

break

if wzq[(x_position, y_position)]=="+":

#重画棋盘

wzq[(x_position, y_position)] = xuanshou

for i in range(guige):

print("%4d"%(i+1),end='')

print()

for i in range(guige*2-1):

if(i%2==0):

print("%-3d"%((i+2)/2),end='')

for j in range(guige * 4 - 3):

if (j % 4 == 0):

x=(i+2)/2

y=j/4+1

print(wzq[(x,y)],end='')

else:

print("-", end='')

else:

print("%3s"%' ',end='')

for j in range(guige*4-3):

if(j%4==0):

print("|",end='')

else:

print(" ",end='')

print()

else:

isture=True

print("您输入的位置已经有子,请重新输入!")

# 判断输赢

# 第一种情况

wzq_win1(wzq,guige,xuanshou)

# 第二种情况

wzq_win2(wzq,guige,xuanshou)

# 第三种情况

wzq_win3(wzq,guige,xuanshou)

# 第四种情况

wzq_win4(wzq,guige,xuanshou)

else:

print("游戏结束,平局!")

# 判断输赢

def wzq_win1(wzq,guige,xuanshou):

# 第一种输赢情况

for i in range(1, guige + 1):

for j in range(1, guige - 3):

if (wzq[(i, j)] == wzq[(i, j + 1)] == wzq[(i, j + 2)] == wzq[(i, j + 3)] == wzq[(i, j + 4)] and wzq[(i, j)] in ["X", "O"]):

print("%s获胜,游戏结束!" % xuanshou)

exit()

def wzq_win2(wzq,guige,xuanshou):

# 第二种输赢情况

for i in range(1, guige - 3):

for j in range(1, guige + 1):

if (wzq[(i, j)] == wzq[(i + 1, j)] == wzq[(i + 2, j)] == wzq[(i + 3, j)] == wzq[(i + 4, j)] and wzq[(i, j)] in ["X", "O"]):

print("%s获胜,游戏结束!" % xuanshou)

exit()

def wzq_win3(wzq,guige,xuanshou):

# 第三种输赢情况

for i in range(1, guige - 3):

for j in range(1, guige - 3):

if (wzq[(i, j)] == wzq[(i + 1, j + 1)] == wzq[(i + 2, j + 2)] == wzq[(i + 3, j + 3)] == wzq[(i + 4, j + 4)] and wzq[(i, j)] in ["X", "O"]):

print("%s获胜,游戏结束!" % xuanshou)

exit()

def wzq_win4(wzq, guige, xuanshou):

# 第四种输赢情况

for i in range(1, guige - 3):

for j in range(5, guige + 1):

if (wzq[(i, j)] == wzq[(i +1, j - 1)] == wzq[(i + 2, j - 2)] == wzq[(i + 3, j - 3)] == wzq[(i + 4, j - 4)] and wzq[(i, j)] in ["X", "O"]):

print("%s获胜,游戏结束!" % xuanshou)

exit()

main()

结果如下:

======================五子棋游戏=======================

请输入棋盘的规格:8

1 2 3 4 5 6 7 8

1 +---+---+---+---+---+---+---+

| | | | | | | |

2 +---+---+---+---+---+---+---+

| | | | | | | |

3 +---+---+---+---+---+---+---+

| | | | | | | |

4 +---+---+---+---+---+---+---+

| | | | | | | |

5 +---+---+---+---+---+---+---+

| | | | | | | |

6 +---+---+---+---+---+---+---+

| | | | | | | |

7 +---+---+---+---+---+---+---+

| | | | | | | |

8 +---+---+---+---+---+---+---+

现在轮到X方落子

请输入落子位置:5 5

1 2 3 4 5 6 7 8

1 +---+---+---+---+---+---+---+

| | | | | | | |

2 +---+---+---+---+---+---+---+

| | | | | | | |

3 +---+---+---+---+---+---+---+

| | | | | | | |

4 +---+---+---+---+---+---+---+

| | | | | | | |

5 +---+---+---+---X---+---+---+

| | | | | | | |

6 +---+---+---+---+---+---+---+

| | | | | | | |

7 +---+---+---+---+---+---+---+

| | | | | | | |

8 +---+---+---+---+---+---+---+

现在轮到O方落子

请输入落子位置:6 1

1 2 3 4 5 6 7 8

1 +---+---+---+---+---+---+---+

| | | | | | | |

2 +---+---+---+---+---+---+---+

| | | | | | | |

3 +---+---+---+---+---+---+---+

| | | | | | | |

4 +---+---+---+---+---+---+---+

| | | | | | | |

5 +---+---+---+---X---+---+---+

| | | | | | | |

6 O---+---+---+---+---+---+---+

| | | | | | | |

7 +---+---+---+---+---+---+---+

| | | | | | | |

8 +---+---+---+---+---+---+---+

现在轮到X方落子

请输入落子位置:4 4

1 2 3 4 5 6 7 8

1 +---+---+---+---+---+---+---+

| | | | | | | |

2 +---+---+---+---+---+---+---+

| | | | | | | |

3 +---+---+---+---+---+---+---+

| | | | | | | |

4 +---+---+---X---+---+---+---+

| | | | | | | |

5 +---+---+---+---X---+---+---+

| | | | | | | |

6 O---+---+---+---+---+---+---+

| | | | | | | |

7 +---+---+---+---+---+---+---+

| | | | | | | |

8 +---+---+---+---+---+---+---+

现在轮到O方落子

请输入落子位置:5 4

1 2 3 4 5 6 7 8

1 +---+---+---+---+---+---+---+

| | | | | | | |

2 +---+---+---+---+---+---+---+

| | | | | | | |

3 +---+---+---+---+---+---+---+

| | | | | | | |

4 +---+---+---X---+---+---+---+

| | | | | | | |

5 +---+---+---O---X---+---+---+

| | | | | | | |

6 O---+---+---+---+---+---+---+

| | | | | | | |

7 +---+---+---+---+---+---+---+

| | | | | | | |

8 +---+---+---+---+---+---+---+

现在轮到X方落子

请输入落子位置:6 6

1 2 3 4 5 6 7 8

1 +---+---+---+---+---+---+---+

| | | | | | | |

2 +---+---+---+---+---+---+---+

| | | | | | | |

3 +---+---+---+---+---+---+---+

| | | | | | | |

4 +---+---+---X---+---+---+---+

| | | | | | | |

5 +---+---+---O---X---+---+---+

| | | | | | | |

6 O---+---+---+---+---X---+---+

| | | | | | | |

7 +---+---+---+---+---+---+---+

| | | | | | | |

8 +---+---+---+---+---+---+---+

现在轮到O方落子

请输入落子位置:6 5

1 2 3 4 5 6 7 8

1 +---+---+---+---+---+---+---+

| | | | | | | |

2 +---+---+---+---+---+---+---+

| | | | | | | |

3 +---+---+---+---+---+---+---+

| | | | | | | |

4 +---+---+---X---+---+---+---+

| | | | | | | |

5 +---+---+---O---X---+---+---+

| | | | | | | |

6 O---+---+---+---O---X---+---+

| | | | | | | |

7 +---+---+---+---+---+---+---+

| | | | | | | |

8 +---+---+---+---+---+---+---+

现在轮到X方落子

请输入落子位置:3 3

1 2 3 4 5 6 7 8

1 +---+---+---+---+---+---+---+

| | | | | | | |

2 +---+---+---+---+---+---+---+

| | | | | | | |

3 +---+---X---+---+---+---+---+

| | | | | | | |

4 +---+---+---X---+---+---+---+

| | | | | | | |

5 +---+---+---O---X---+---+---+

| | | | | | | |

6 O---+---+---+---O---X---+---+

| | | | | | | |

7 +---+---+---+---+---+---+---+

| | | | | | | |

8 +---+---+---+---+---+---+---+

现在轮到O方落子

请输入落子位置:5 6

1 2 3 4 5 6 7 8

1 +---+---+---+---+---+---+---+

| | | | | | | |

2 +---+---+---+---+---+---+---+

| | | | | | | |

3 +---+---X---+---+---+---+---+

| | | | | | | |

4 +---+---+---X---+---+---+---+

| | | | | | | |

5 +---+---+---O---X---O---+---+

| | | | | | | |

6 O---+---+---+---O---X---+---+

| | | | | | | |

7 +---+---+---+---+---+---+---+

| | | | | | | |

8 +---+---+---+---+---+---+---+

现在轮到X方落子

请输入落子位置:2 2

1 2 3 4 5 6 7 8

1 +---+---+---+---+---+---+---+

| | | | | | | |

2 +---X---+---+---+---+---+---+

| | | | | | | |

3 +---+---X---+---+---+---+---+

| | | | | | | |

4 +---+---+---X---+---+---+---+

| | | | | | | |

5 +---+---+---O---X---O---+---+

| | | | | | | |

6 O---+---+---+---O---X---+---+

| | | | | | | |

7 +---+---+---+---+---+---+---+

| | | | | | | |

8 +---+---+---+---+---+---+---+

X获胜,游戏结束!

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